![]() prepare custom types for player health, xp, and item's quantity. item quantity and ignore crafting material. update the dropdown list for item id, should be completed now. the custom types' source is still here though, just in case. reduced the text concerning the custom types in the post, as they are included in the table already. you may need to delete the 3 custom types you created, then restart CE first, before you can activate enable script again. updated the enable script, the custom types would be registered when enable is activated. activate create custom types once before you activate enable. separate the create custom types script from enable. ![]() added some Buildings' id to the dropdown list. it covers building crafting/upgrading now. updated ignore crafting material to ignore crafting/upgrading material. ![]() fixed hot-key to "restore health to max" (shift-z), it won't set the xp with max health value). added a condition check, it should work on buildings only now. ![]() updated the condition check, and changed the lock method a little bit. updated the item id dropdown list for the latest version. building durability scripts and instant fine aim script), the table works on "Build: Oct 26 2016, 18:43:29" now. updated item ID list and some scripts (i.e., the 2 inf. Made some simple scripts for How to Survive 2.
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